Technical Designer
Posted 2 days 20 hours ago by Career Moves Group
Permanent
Not Specified
Design Jobs
London, United Kingdom
Job Description
Technical Designer
Location: UK, Leamington Spa
Length: Start: Asap - End: 31st December 2025
Rate: £42.79 p/h (Inside IR35)
Hours: 40 hours
Overview:
We are looking for a Technical Designer to create fun and engaging games and other content within Horizon Worlds.
In this role you will be responsible for the implementation of first-party content within our proprietary engine, working alongside the rest of the content team and supported by other members of the development team (including audio, art, and UI support).
A typical day in the role:
- Running monthly milestones
- Working towards milestones
- Working on weekly reviews and chunks they need to deliver
- Building functionalities
- Working on bugs
- API documents on upcoming features to be used
- KAJU project - the sequel to a world that was made last year - takes advantage of the new features and engine that will be worked on
Responsibilities:
- Designing, scripting, and debugging to deliver performant gameplay features through TypeScript
- Creating reusable scripted gameplay elements to a high level of polish
- Prototyping gameplay designs to illustrate concepts
- Overseeing cross-platform playtesting and using generated data to iterate design
- Working with engineers to guide the direction of the game editor and scripting APIs
Top 3 must-have hard skills:
- Engine experience
- Scripting languages
- Previous roles in the gaming industry
Requirements:
- 5+ years of professional experience in gameplay scripting or engineering, or equivalent educational experience
- Understanding of game architecture and ability to identify and implement common game mechanics and patterns in TypeScript or similar scripting languages
- Strong collaboration and communication skills, including with remote teammates
- Understanding differences in interaction requirements for different input devices (eg PC, console, mobile, VR)
- Experience debugging and managing performance within a scripting environment
Desirable:
- Experience with Unity, Unreal Engine, or similar engines
- Experience in scripting with Lua, TypeScript, Python (or similar)
- Experience in developing a Game as a Service or supporting Live Ops
- Experience in designing for VR
- A portfolio demonstrating a proven track record of delivering gameplay experiences as part of a team
- Experience working with UGC editors (eg Roblox)
- Modding experience